After reading the recent post about the
photograph technique of cross processing, John Tija asks:
"On the subject of cross processing, in addition to Instagram and Photoshop effects, there are also apps on the smart phone. I recently came across Prisma for the iPhone, and have found that the app can transform my ordinary looking photos into some pretty spectacularly different renderings, both in the color scheme and also in the details of the subject itself (e.g., photos become line drawings, or mosaics, or even Mondrian-line canvases, all with color schemes I could not have dreamed up)."
"My question in all this is where the "artist" is in all this. If I paint a scene based on how this app has transformed it, am I "cheating"? I guess it comes down to my starting suspicion of how much I can rely on a photograph (a "ready made" scene) as a start to my painting? And if I start relying on some color scheme produced by an app algorithm, do I then lose more of my originality, since I become, step-by-step, nothing more than a copier?"
"As a funny aside, I used this app to run a photo I took of a painting I did based on another photo I had taken, and I came out with a pared down digital rendition (koi in a pond) that had strangely alluring colors and was pretty good. So what kind of an artist am I in this? This has puzzled me!"
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Head painting detail by Frank Brangwyn |
John, that's a very thoughtful question. You're right to ask about these powerful tools, including photography, digital processing, and apps. And we're just beginning to arrive in the era of machine-learning algorithms. They all challenge our idea of what makes us an artist.
Let's consider what we do when we paint. You could look at all painting as a form of altered—or even degraded—vision. It's the opposite of the usual way we regard representational painting. Typically people talk about painting as a way of representing exactly what we see, or even enhancing what we see.
But really, in terms of detail at least, paintings and drawings nearly always reduce the amount of information, and I've found that the more they do, the more they people talk about them as "artistic." Think of monochromatic paintings, notan drawings, limited palettes, and paintings made with big brushes. All images follow processes that reduce information. The Brangwyn at left looks a lot like a low resolution photograph.
Of course there are highly resolved, detailed, color-enhanced styles of painting, too. But even those are usually simplified, flattened, or reduced from our genuine stereoscopic, dynamic visual experience in some way.
So the question is: what aesthetic and practical criteria should guide us in the interpretation of reality, and how should we employ all these new tools in this process?
Photography presents us with another way of seeing, another way of mapping the 3D universe into 2D. There are so many forms of lenses, films, and processes before you even get into digital manipulation. Cameras and computers have expanded our vision. We can see infra-red images, we can stop action, we can see through things with x-rays, we can see wildlife up close. Photography has really given us new eyes.
That doesn't mean we have to project and copy the random detail of a single given photo, though that's OK, too, if that's what you want to do.
But the more we understand how cameras see, the more we appreciate our eyes, the little "meat cameras" in our heads. The more we know about photography, the more we realize our eyes and our visual brains are not like cameras at all. That's been a big subject on this blog.
So where does that leave us? How can each of us find the best way to use the tools to make our art? It's going to be different for each person.
In my case I'm usually either trying to interpret my experience of reality directly into a sketchbook, or I'm trying to visualize a scene from the ancient past or from a science fiction future. In some cases I want my paintings to incorporate photographic effects so that they can fit into a magazine presentation that's mostly comprised of nature photos. To get that effect, I try to learn the theory behind photography, and I also surround my easel with a lot of different reference photos, taking a little from one and a little from another to make something new.
For what I do, I find the old-school methods of drawing and painting are the most efficient and they produce the best results. But I'm always open to learn more and to try new things, and if there's any tool that helps me make better art, I'm willing to try it.
As the tools give us new ways of seeing and new ways of producing images, they also challenge us to create things that machines can't create. They make us ask what is truly the human component of our vision. There's no moral right or wrong about what tools you use. No tools can directly bring your dream world to life. That's up to you. As long as your work is original and it communicates your own experience, it's not cheating. It's a gift.
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Computer Graphics
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Visual Perception