This weblog by Dinotopia creator James Gurney is for illustrators, plein-air painters, sketchers, comic artists, animators, art students, and writers. You'll find practical studio tips, insights into the making of the Dinotopia books, and first-hand reports from art schools and museums.
You can write me at: James Gurney PO Box 693 Rhinebeck, NY 12572
or by email: gurneyjourney (at) gmail.com Sorry, I can't give personal art advice or portfolio reviews. If you can, it's best to ask art questions in the blog comments.
Permissions
All images and text are copyright 2020 James Gurney and/or their respective owners. Dinotopia is a registered trademark of James Gurney. For use of text or images in traditional print media or for any commercial licensing rights, please email me for permission.
However, you can quote images or text without asking permission on your educational or non-commercial blog, website, or Facebook page as long as you give me credit and provide a link back. Students and teachers can also quote images or text for their non-commercial school activity. It's also OK to do an artistic copy of my paintings as a study exercise without asking permission.
Fusion crawlers explore ice cliffs on the frozen landscape. They deploy forward feelers, grinding heads, and autonomous robots. Communication arrays transmit discoveries back to Earth.
There is a strategy PC game,Sid Meier's Alpha Centauri, where you can build machines called Supply Crawlers (just called crawlers by the playerbase). They move on treads, like yours. Instead of information, they transmit resources back to the base they are assigned to. I believe you can build them to use fusion power later on too.
Hi James, Could you explain the process for this painting in regards to space. Do you establish a horizon line and vanishing points, or do you rely on your eye and artistic judgement? Thanks Tom
4 comments:
1985.
Early Gurney.
There is a strategy PC game,Sid Meier's Alpha Centauri, where you can build machines called Supply Crawlers (just called crawlers by the playerbase). They move on treads, like yours. Instead of information, they transmit resources back to the base they are assigned to. I believe you can build them to use fusion power later on too.
Hi James,
Could you explain the process for this painting in regards to space. Do you establish a horizon line and vanishing points, or do you rely on your eye and artistic judgement?
Thanks Tom
Beautiful illustration.
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