Showing posts sorted by relevance for query fantasy in the wild. Sort by date Show all posts
Showing posts sorted by relevance for query fantasy in the wild. Sort by date Show all posts

Thursday, January 21, 2016

Brad Teare reviews "Fantasy in the Wild"

Brad Teare of the Thick Paint blog reviews "Fantasy in the Wild":

"The video presents two painting sessions–both revolve around painting a sci-fi scene out-of-doors. The first is a neighborhood scene where a Volkswagen is being mysteriously levitated. The painting is done in casein. Although I don’t typically paint in casein (I use it in the woodcut process) most ideas are applicable to any medium."

"Gurney uses a brilliant method of laying down color and then restating his drawing by drawing over the dried paint in water-soluble colored pencils. This method inspired me to find a means to restate linear elements in my abstracts–possibly by making some kind of acrylic/chalk drawing tool or using large pastels and then fixing the strokes with acrylic spray. Another great idea was his viewing grid to transfer images in the field. Watching Gurney use models and a wide array of creative solutions was valuable inspiration to surmount whatever obstacles I might encounter either in the field or studio."
read the rest....
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Tuesday, October 2, 2012

Chinese Interview about Sketching





"Fantasy Art" magazine from Beijing China has just released a new issue with feature stories about Thomas Kuebler, Tony Hough, A.J. Manzanedo, David Renn, and Young-june Choi.

The magazine also includes an interview with me about my sketching habit. The article was inspired by a trip to Shanghai last fall. I met the magazine's founder, Wang Wei, and went watercolor painting with him on the canals of Zhujiajiao.
  
Here's the full interview in English:

Introduction
When I travel, I enjoy sketching from observation. My sketchbooks are an important record of my contact with the world. They are also a source for ideas for me as I generate ideas for fantasy and science fiction pictures.

How many travel you will have at one year in the usually? 
I usually travel on five or six trips per year, usually to lecture at art schools or to teach the artists at movie studios. I always bring a sketchbook so that I can draw pictures of what is around me in the spare moments when I am waiting.

Is every travel you have some unambiguous target? Or you like the randomness? 
I like both kinds of travel. Most of my trips are for lectures or book signings, but I usually take one trip per year just for relaxation and sketching.


(Beara Peninsula--lower left image in the spread above)
11 x 14 inches, watercolor. A few years ago, I traveled to the southwest of Ireland to paint the landscapes and ancient monuments. I used watercolor because it is convenient for traveling. When I paint fantasy landscapes, I look at my observational paintings like this to get ideas for light and color.

Could you tell me when you come to Ireland? No need exactitude. 
I came to Ireland in 2010 in order to paint on location and to enjoy the traditional music..

Why you will painting this landscape? Did you felt some especial? Or just like this landscape. Or something else? 
This is a very ancient landscape, with stone structures dating to thousands of years ago. I was interested in the history and archaeology of Ireland, and also the mythology. I love the mystery of such old landscapes because they are inhabited by the memory of many lives that have passed before.

It seems you stood on a hill that sew those landscape, do you want to tell us how do you got there? 
I drove up a long dirt road to visit an ancient Celtic monument. While searching for the rocky ruins, I was on a hilltop and saw this view. I brought my watercolors with me so that I could paint this scene.

(The Morrocan city of Aït Benhaddou) photograph 2008. In 2008 I traveled to the High Atlas mountains of Morocco for a sketching trip. This mud brick city was where I painted several portraits. This place seemed more fantastic than anything I could have imagined.

Why you made this trip? 
I traveled here with a science fiction writer friend named Alan Dean Foster. We were both interested in learning more about Morocco. It was my first time in Africa.

When you photoed this picture, did you saw something behind this mud brick city? For example, the same style city will appear at the Dinotopia universe? Or some kind of life behind this mud brick? Why you photo it? Just surprised you? 
This is a famous city because it is one of the best preserved of the mud brick cities of the Atlas Mountains. It is also the location where many films were shot, including “Gladiator” by Ridley Scott.

What happened after your photoed this picture? Did you bought something at the booth that in the picture? 
It was at the end of my day in the city. I had done a portrait of one of the souvenir sellers. Afterward I drove back to the town where I was staying.

(Arab Guard) 5 x 8 inches. In the narrow streets of the city of Fes, Morocco, I met a man named Hassan whose job was to stand watch over the doorway of an antique store. He patiently posed for me while I drew his face in brown and black water-soluble colored pencils.

Is that a same trip with when you photoed the picture of The Morrocan city of Aït Benhaddou. 
Yes, this was on the same trip.

Why you want drew Mr. Hassan? Or it just happened when you walked to him? 
I was interested in drawing someone from Morocco. He was a guard, so he wasn’t doing anything. I asked him in French if I could have permission to draw his portrait. He agreed, and he seemed to enjoy posing.


(Morgan) 5 x 8 in, watercolor. This is a watercolor study of a 1931 three-wheeled car from England called a Morgan. Three-wheeled vehicles were classified as a motorcycles in Britain, so owners could avoid road taxes. The Morgan was low to the ground and weighed only about 850 pounds. It could go up to 80 miles per hour. When I need to design a spaceship or a robot, I look through my sketchbooks for vehicles, and that way I can get ideas from the real world.

Where you found this Morgan? 
At the Rhinebeck aerodrome, a museum near where I live where they keep old airplanes, cars, and motorcycles.

When you got this travel? Why? This museum is close to my home, less than 5 miles away. I am interested in all kinds of old cars and trucks.

Did you talk with the owner? How did he get this Morgan? 
I talked with someone who worked at the museum. This car was more than 50 years old. It was given to the museum by a collector.

What kind of vehicle you will painting it? I mean you may not painting a Rolls-Royce when you see one on the street, isn't it? 
I more often paint older, unusual things, not new and fancy things, because older things have more character.

As I know some concept artist had designed some very amazed vehicles, why you want to painting some one in the really world not just see what the other people made? For the first-hand experience? 
All the fantasy and concept art pictures that I do come from my imagination, but my imagination must begin with what I have seen with my eyes. I believe a concept artist will be stronger and more successful if he or she studies the real world very closely, because Nature is full of wonderful surprises.

(Cow Portrait) 5 x 8 inches. This is just one cow, but I drew her head in two different angles, because she kept turning her head. She was restless when I painted her portrait because she was hungry and it was her feeding time. She swung her big head back and forth. I tried to pick two angles that she kept returning to.

When and where you made this images? 
This was painted at a farm which is close to my home.

Why you want to drawing a cow? 
Because I was interested in understanding better its form and movement. Also, I like cows.

What happened when you talk with the farmer you want draw his cow? I don’t always see the farmer when I sketch at his farm. But I have his permission to sketch there anytime. When I see him, he tells me stories about his adventures on the farm.

(Cow Sketching , photograph.) When the cow heard the farmer’s voice, she let out a powerful moo that echoed through the whole barn. I could feel the hot, moist blast of breath. It was feeding time. She was hungry. Bits of hay and drool dropped onto my watercolor sketchbook.

Did you talk with cow? It looks like on the picture. 
The cow was trying to talk to the farmer. She was making a lot of noise hoping that he would come with some food.

Why there have many childrens with you? What happened? Who they are? 
The children help to feed the animals and clean the stalls. They are not my children, but they often see me sketching there.

(Jill the Farm Dog) , 5 x 8 inches. Watercolor and water-soluble colored pencils. Jill was an old dog that lived on a farm near my home in New York. She only had three legs. She held still because she was watching some piglets nearby.

Is that dog was painted at the same farm that you painted the cow? Yes, this was at the same farm. Jill belonged to the farmer.

What kind of particularity that make this old dog attract you? Did the owner told you why she just have three legs? 
Yes, she has three legs because she was kicked by a horse that she was bothering. I admired the way the dog lived cheerfully despite her suffering.

(Chop Suey) , oil paint, 16 x 8 inches. This is a sign for a restaurant near where I live. The picture is painted in oil on location.

Why you painted this facia? Did the light attract you? 
Yes, I was interested in the way the light touched the top of the sign.

Were you will used it, if you think? 
I painted this for myself, but sold it in a gallery, and published it in my newest book, Color and Light, which will soon be published in China.
(Irish Stove) , oil paint, 8 x 10 inches. This 8x10-inch oil study of an Irish hearth was painted on two consecutive mornings in a cottage in County Kerry, Ireland. The cool light from the open doorway and an adjacent window casts soft warm shadows to the right of the black stovepipe, the china dogs, and the plastic bucket of turf.

Is that made the same travel of Beara Peninsula be made? 
No, this trip occurred more than 10 years ago.

Why you made this by oil? 
Oil allows me to control color and value more precisely.

Did you slept at this house? How about this owner? Did they like you painting? Yes, I slept in the house. We rented the house. The owner was not there. I showed them a scan later, and they liked it.

Did this stove have some story? 
It is a typical Irish stove that burns peat or turf, which is fuel cut from the ground.

(Gurney’s sketch of Gorilla) 5 x 8 inches, pencil. If you want to draw portraits of apes, you have to approach them in the proper way. You can’t approach a great ape enclosure and start staring at them, or they will become unhappy and turn their back on you, because staring is a threat to them. When I went to a zoo, I approached the gorilla enclosure with a submissive posture, looking down at the ground and backing up with my hand out. (Link for original blog post)

When you made this portrait? 
I made this in 2009 at the North Carolina (USA) zoo.

How do you know this knowledge of ape? 
I studied anthropology and primate behavior in college, but I really don't know that much about gorillas.

(Gorilla , photograph.) The gorilla loved being approached this way. She had never seen a human act like a polite ape before. She came right up to the glass and posed for me while I did this half-hour portrait from just two feet away.
In the some kind of way, the ape is the animal that most like human, when you draw it. what you felt? 
I was impressed with how much the gorilla seemed to behave like a human, with curiosity and interest in my drawing.

Why is she not he? 
The zookeeper told me she was female.

As we know the New York City zoo had thousands all kinds of animal, when you see them, do you feel sadness? I mean those animals live in the zoo just because they can be saw by human at the safe place. What you thoughts? 
I would be happier to see them in the wild, but perhaps zoos can do some good. Those of us who can’t travel all the way to Africa can see and appreciate these beautiful animals up close. In this way, we learn to understand them so that their habitat can be protected. Also, many zoos have breeding programs that help preserve endangered animals and sometimes release them into the wild. 

Wednesday, January 6, 2016

"Fantasy in the Wild" Reviews

The new tutorial video "Fantasy in the Wild: Painting Concept Art on Location" has been getting some enthusiastic reactions from professionals in various fields:


Darren Rousar, painter, publisher, and instructor of the sight-size method, says:

"The main focus of the video is Concept Art, something which Richard Lack and R. H. Ives Gammell would have called Imaginative Painting. This is where the artist invents a composition and then brings together real objects in order to paint what he or she imagines, while literally seeing a modeled version of it. Doing this helps give the painting more verisimilitude than would be likely when solely painting from one’s imagination. In James’ case, at times he brings his props out to nature, rather than bringing plein air sketches into the studio to combine them with maquettes. Seeing this was an “a-ha!” moment for me as I’ve always done the latter.

Read the full review at Studio Rousar


On his blog Art and Influence, Armand Cabrera says:

"You hear him talk about the backstory he invents as he visualizes each scene. We get to watch and listen while he creates pencil roughs, color studies, sketches from life of different elements and each of the final paintings on location. As he paints he describes his story motivations, his reasons behind his choices for color, shapes, values and brush calligraphy. When he changes his mind about something we see how he corrects it to improve the statement of the particular painting."



Meanwhile, Lorin Wood, founder of the robot blog "Nuthin' but Mech," says:

"The other half that is mesmerizing is his continued gasp on analog tools. His mastery over the traditional media is wonderful, and if you are not excited about breaking out the easel and running to a picturesque, rustic New England township to paint floating cars at magic hour, then there is definitely something wrong with you. Seriously, I'm looking at plane tickets right now."


Mark Frauenfelder, founder of the blog BoingBoing and one of the leaders of the Maker movement, says:

“James Gurney is one of the best book illustrators alive today. His work is in the league of N.C. Wyeth and Howard Pyle…James’ teaching style is so friendly and warm. I have met him a couple of times, and this video captures his personality perfectly.”

Read the full review on BoingBoing



Nathan Fowkes, Concept Artist for Dreamworks, Blue Sky, and Disney says:

“With the thousands of tutorials out there I'm not aware of any others like this. James Gurney shows how on-location inspiration is an indispensable part of imaginative painting and concept design.”
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Treat yourself to a New Year's gift.
"Fantasy in the Wild" is 71 Minutes long and is available for purchase as a HD video download for $14.95 from Gumroad or as a DVD at Kunaki. The DVD is also now available on Amazon.

Sunday, January 17, 2016

Iain McCaig's review of "Fantasy in the Wild"


Iain McCaig has been one of the leading concept artists over the last 25 years, designing such films as Guardians of the Galaxy and Star Wars. He's also a writer and illustrator, and his book Shadowline is a classic of imagination and storytelling. 

So I was thrilled when Iain had this to say after watching my new video: “James Gurney takes you on a minds-eye view through the daily challenge of all concept artists—the magic trick of making imagination visible and believable.  In his latest DVD, Fantasy in the Wild, he sets himself one of the hardest of design tasks—augmenting reality with fantastical elements, while never once breaking the viewer’s suspension of disbelief. This is SO much easier said than done—I know, I’ve been doing it professionally for over 25 years—and yet James Gurney leaps into it with abandon, sharing his explorations, reference gathering and model-making, false starts and moments of inspiration, and even his interaction with his audience (including the police!) in his fearless search for The Right Solution.  It’s an odyssey not to be missed by a modern Master of Art and Illustration, as he sets off on his faithful unicycle in search of Fantasy In The Wild.” 

"Fantasy in the Wild" is 71 Minutes long and is available for purchase as a HD video download for $14.95 from Gumroad or as a DVD at Kunaki. The DVD is also now available on Amazon.



Wednesday, September 2, 2020

Questions about Dinotopia from the Bruderhof

The editor of the Plough Quarterly asked me some interesting questions about Dinotopia. The Plough is published by the international Bruderhof community. There are 23 urban and rural settlements around the world, each renouncing private property and following the teachings of the Sermon on the Mount. 



1. The society you portray in Dinotopia has, obviously, captivated a huge audience. What about it do you think has been so compelling? What about that world, that alternate social reality, is compelling to you?
What people tell me most often is that they like the sense of immersion that they feel when they read the book. Some of that feeling comes from it being an illustrated book, which sketches out so many dimensions of an alternate universe. The reader's imagination adds at least 50% to that act of conjuring, filling in the spaces between the pictures and the words. What I find compelling is trying to make the impossible seem inevitable—whether it's a city built on a waterfall, or a dinosaur philosopher.

2. One striking thing about the world you create is its relationship to technology. It is in no sense a “primitive” society: they have diving machines, hot air balloons, etc. But they seem also to be selective in what they adopt and are drawn to. What is the nature of the Dinotopian approach to appropriate technology?
As the son, grandson, and great-grandson of tinkerers, engineers, and inventors, I've always been fascinated by technology. In particular, I'm interested in how every obvious benefit of a new technological invention is counterbalanced by an invisible cost or compromise that may take a generation or two to recognize. There are so many examples. Even the invention of writing undercut the palaces of memory that preliterate societies once had. If there was a period of history when we might have really taken stock and considered the future more judiciously, it would have been at the advent of electricity, mass-production, automobiles, airplanes, and modern communications: in other words, about 150 years ago. It's still recent enough and familiar enough to relate to, but it puts our modern dilemmas in some context. We're at a similar crossroads now with the advent of robotics and A.I., and I think living intentionally with technology will become even more important. I created the prequel of Dinotopia: First Flight to explore those questions from a dystopian point of view. I love the idea of a utopian world that arrived at that place after having survived earlier times of struggle and suffering.

3. In a similar way, Dinotopia is an urban world, but has many of the characteristics that I associate with the rural: integration, beauty, balance. Tell me about how you’ve chosen to portray cities in these books.
I think those qualities of integration, beauty, and balance can exist in urban worlds as well as rural ones, especially if you start by doing away with cars. I tried to include in Dinotopia everything from crowded urban life to small towns to remote and wild environments. The design of the cities is inspired by the medieval urban design of old-world cities, with their organic street grids and vernacular architecture, rather than the top-down design of more highly professionalized societies. I was also inspired by exposition architecture, such as the 1893 Chicago Exposition, which was a temporary expression of the highest ideals of the American Renaissance.

4. J.R.R. Tolkien described the imaginative work that artists, and particularly fantasy artists, do as “subcreation:” his idea was that we create because we are creatures of a creative God who has made us in his image. Does this idea have resonance with you?
I hadn't read that idea about Tolkien. My understanding (and I may be wrong) was that he saw himself not so much as a creator or a subcreator but rather as a kind of lowly transcriber of some ancient text that already existed. Thinking this way allows the author to take himself or herself out of the position of creator. That relieves one of the burden of playing God. If you believe your fantasy world already exists, it makes the ideas come more readily to the imagination.

5. The sense that one gets about the world that you’ve made is that you love it: you don’t just love the characters, but the place itself. Can you talk about that love? What is it like to love something you’ve made?
Yes, I love the characters with all their flaws and I love the place with all its history. I once printed up some travel tickets to Dinotopia that I give to people. The only problem, I tell them, is that those are one-way tickets. My publishing mentor Ian Ballantine, who published Tolkien and a lot of imaginative fiction, was very adamant that the purpose of fantasy literature is not to escape, but rather to engage. It's fun to involve my imagination with a place that doesn't exist, because it makes me appreciate our own world even more.

6. There is conflict in Dinotopia-- but it is a utopia; it’s a place where harmony reigns. What is the nature of that harmony? What does the kind of interesting, non-passive, daring peace you’ve presented there mean to you?
When I was researching post-Darwinian 19th century travel journals, I was struck by the view of the natural world that early explorers came back with, especially from Africa. Gorillas, whales, and even elephants were routinely called monsters and beasts. The more we get to know them, the more we discover how compassionate and sophisticated they are. Dinosaurs were and are ready for such an imaginative transformation. Some of that comes from the science, as Jack Horner and other paleontologists discovered how parent dinosaurs took care of their young in nests. We humans are discovering that we can learn something from animals around us. Dinosaurs are my vehicle for that journey of discovering the harmony of nature. I have noticed that earlier nature writers like Alexander von Humboldt often speak of harmony, so maybe we're returning to that.

7. The Code of Dinotopia holds that “Weapons are enemies, even to their owners.” Can you talk about this explicit pacifism? Is that a code you share?
That was an old Turkish maxim that I found somewhere. I needed a saying that started with a "W," so that, reading down all the initial letters of the lines in the Code of Dinotopia, you could read the additional maxim of "SOW GOOD SEED." I like the Turkish proverb for the way it upends so many assumptions on various levels. I've always been inspired by the non-violent examples M.L. King, the Dalai Lama, Gandhi, and of course Jesus. But I focused on that maxim more as a reaction to the militarization of fantasy and science fiction in so many fantasy worlds that I had grown up with, including Star Wars and Lord of the Rings. The endless battles became frankly too predictable and boring. I found it to be a much fresher and more difficult challenge to envision a world that had figured out how to live peacefully.

8. Dinotopia is, among other things, a separatist society: Dinotopians know what’s going on outside but choose not to be in contact with the outside world. Have you considered the ethics of Dinotopian separatism?
I hadn't thought of Dinotopia as being deliberately separatist so much as having developed within an impassible region of storms and reefs. I didn't want to deal with trade and colonialism and invasion and other sorts of mass culture contact. I just wanted to have occasional individual shipwrecked arrivals. The inspiration is from reading James Hilton's Shangri-La and Heinrich Harrer's Seven Years in Tibet. I am still fascinated by societies that are cut off from the busy interconnected world, societies such as the inhabitants of North Sentinel Island, who to this day have had only fleeting contact with the outside world. What do they make of jet flyovers and ships and plastic bottles? What did the ancient Maya know that we have since forgotten?

9. Dinotopia is, above all things, perhaps, civilized. That contrasts with the incivility of some characters, and of other societies either portrayed or implied. What does “civilization” mean to you?
Well, to me, "civilization" means the Greek ideals associated with being a member of a city. When I was working as an illustrator for National Geographic, I was inspired by research trips to Rome, Athens, and Jerusalem, where I could witness the physical record of how people collectively contributed to something greater and more lasting than what the individual can accomplish.

10. The vision the books seem to conjure up is one of beauty and strangeness and adventure and harmony, both ecological and social, all at once. What would it mean to be inspired by these books to live in a different way in our world?
I'm always amazed by how people of so many different ideological perspectives have embraced Dinotopia, from fundamentalist Christians to evolutionary biologists, from socialists to old-school capitalists. That may be because I largely dodged questions of politics, religion, and economics in the book, and focused instead on pragmatic issues. I didn't have a political or religious message driving the story. Instead the characters (with all their flaws) and the adventure is the focus of the story. I don't have a moral to the story. People hopefully are inspired in various directions, and that's as it should be.
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More about the Bruderhof at their website
You can get Dinotopia on Amazon or signed from my website 

Monday, January 25, 2016

Fantasy in the Big Muddy


Arnie Fenner, co-founder of the Spectrum Annual of Contemporary Fantastic Art did a nice writeup on Fantasy in The Wild and my other tutorials for Muddy Colors, the go-to blog for the art of imaginative realism.

He says: "Watching Jim formulate his plans, tackle problems, and ultimately produce wonderful works en plein air is inspiring, while the joy—and innate curiosity—he takes in simply being an artist encourages others to join in and pick up a brush." Read the rest.

Speaking of Spectrum, today is the deadline for submitting entries, so if you've been putting it off, there's still time before the clock strikes doom.

Wednesday, October 19, 2016

DVD Set on Sale


Here is the ultimate gift for yourself or the artist in your life. 

At the GurneyJourney store, we've got the full set of eight art instruction DVDs on sale for 25% off the list price. The set includes four popular titles about plein-air painting: Portraits in the Wild, Fantasy in the Wild, Gouache in the Wild, and Watercolor in the Wild. 

Plus you get all four behind-the-scenes instructional documentaries The Mammal that Ate Dinosaurs, Tyrannosaurs: Behind the Art, Australia’s Age of Dinosaurs, and How I Paint Dinosaurs. 

You get eight full hours of running time, helpfully divided into chapters, plus slide shows, special features, and printed card inserts. Plus we'll include a signed door-hanger for the studio or art room. Save $50 off the combined list price of $200.00.  


(Meanwhile, I'm working on the final edit of Casein in the Wild....should be out in less than a month.)

Sunday, December 20, 2015

Questions about Casein and Gouache


Carlos Angeli writes from Argentina: "I've just finished watching Fantasy in the Wild (shared some thoughts on the blog as well), and loved it. Because there are no casein paints here in Argentina, I was wondering; if you had to go with a substitute for paintings like the ones in your video, would you go with either gouache or acrylics? 

Also, Julien in France asked on YouTube: "Richeson casein is not distributed in France yet, a bit expensive to get. Couldn't find a casein set less than 60/80€."

Gurney: Yes Carlos and Julien, it's too bad that Richeson doesn't distribute casein where you live, but gouache is nearly the same— good colors, opaque, and nice handling. I did the excavator study in gouache and transparent watercolors.

Julien: "I thought casein was more 'creamy' than gouache? I already have gouache, maybe not tested extra fine quality gouache (only white with my watercolors). In French shops, casein seems to be only a basic paint for old furnitures, as 'ecologic' way. The milk protein is only in casein isn't it? And you have both gouache and casein in the US, even if only Shiva (Richeson) seems to offer casein, no?

Gurney: Yes, casein is formulated with a milk protein for the binder. It's a bit creamier than gouache, but if you're using your transparent watercolors with gouache white, you would get more of a creamy feeling if you used tubed gouache for all the colors instead. You could also mix your gouache with a little casein emulsion or even acrylic emulsion. Richeson makes a separate emulsion product, as does Pelikan.

If you want a sealed surface when the paint is dry, you could use Holbein Acryla Gouache or any of the "acrylic gouaches", which are really acrylic paints with opaque, matte, "gouache-like" qualities. 

Carlos: "I'd like to know if you use something to protect your paintings once they're finished. I've been doing many watercolor and some gouache attempts lately and I don't know if there's a product for that."

When I was doing animation background painting, I used an aerosol product called Crystal Clear to varnish gouaches and cel-vinyl paintings. It gives them an impermeable, glossy depth that resembles oil paintings, but it makes the surface no longer workable in gouache, pencil, or pen.

Richeson (Shiva) makes a casein varnish to protect the surface and deepen the colors with a glossier finish. I've tried it, but haven't had much luck with it because it keeps soaking into the paper, even after many coats. Maybe if I used a less absorbent ground than watercolor paper, such as a gesso surface, the varnish might not soak in.

Most of the time, and especially for my sketchbooks, I like to leave the surface of gouache and casein just as it is, with a matte finish. It photographs better and it's always workable. 

Fantasy in the Wild: Painting Concept Art on Location is available in two forms:

Wednesday, December 16, 2015

Using Maquettes on Location

Today is the release of my new video, "Fantasy in the Wild."



In this excerpt I show a fast technique for making a reference maquette that's practically indestructible and it can be put into almost any pose (Link to YouTube). It's also a fun, quick build that you can do with a kid.


I hot-glued braided cord along the arms to simulate the hydraulic lines. The pins were supposed to suggest antennas.


The maquette was helpful while I was out on location generating picture ideas and then doing the final painting.



I also used a maquette in the Rhinecliff location to help me imagine the flying car.

In its 71 minutes of running time, "Fantasy in the Wild" is packed full of practical tips that you can use regardless of your preferred medium or subject matter.

It's really a story of imagination meeting observation.
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"Fantasy in the Wild: Painting Concept Art on Location" is available in two forms:
HD MP4 video download...$14.95
DVD (Region 1 NTSC)......$24.50

Wednesday, February 24, 2016

Stapleton Kearns takes a look at my newest video


When I produced a video with "FANTASY" in the title, I knew it wouldn't appeal to everybody, because not everyone is interested in science fiction or surrealism. Some folks want to paint things more or less as they are (me too, actually, a lot of the time).

One of the best of those observational painters is Stapleton Kearns, a New Englander who would have been at home painting alongside Aldro Hibbard or Willard Metcalf.

Stape runs a great art blog that he'll be turning into a book, and in the latest post he reviews my video on painting concept art on location. He says:
"It is divided into two chapters, the first has James on location painting a street scene. He adds a flying car, and shows how he uses a small toy on location to do it. I can't imagine putting a flying car in one of my pictures, but who am I to say, having featured the occasional burning phone booth? The value of this is watching a master of drawing slice up a location picture like a roast. It is an excellent demo of outdoor painting skill, done with a bit of humor."


Since Stape says he can't imagine his painting with a flying car, I have taken the liberty of putting one flying across one of his paintings. He would point out that I have made the mistake of putting the key element in the middle of the composition, a classic compositional error. But the driver of the flying car is there because he is just trying to steer between those trees, and he is dealing with a stiff spring crosswind.

Stape was doing plein-air painting before most folks used the French word for it. Back in those days we usually called it "outdoor painting" or "on-the-spot painting." Plein-air was a term we read about in old art books, and we used the term when we wanted to sound pretentious. When we really wanted to sound pretentious, we'd half-close our eyes, tilt our heads back, and say we were painting en plein air.
Back row: Tom Kinkade, Stapleton Kearns, Kevin Eugene Johnson? James Warhola,
James Gurney, Tom Kidd, and Jeanette Gurney. Paul Chadwick and Elizabeth Moon
in lower left.
In his blog post he recalls an artist get-together in April, 1990 when he and I first met. My memory of that day was that all the rest of us artists were just talking about art, but he came in to the party with paint on his jacket and with three fresh oil paintings that he had done that morning. He blew us all away with his dedication and skill, and he still does.

Stapleton Kearns runs a painters' snow camp in March, which I recommend for the hardy. He says "I will work you like a borrowed mule," and he means it. You can find info about it in his latest post.

Here is Stape's review of "Fantasy in the Wild." And here is his post about the burning phone booth.
Gumroad link for my video.

Monday, December 14, 2015

Painting a Magical Light Effect


There's a second painting covered in the upcoming video Fantasy in the Wild: Painting Concept Art on Location.

The painting is called "Incident on Kelly Street."



The actual scene I'm looking at is lit evenly, so I have to consciously change the the light so that it only strikes the house. The car is based on a model that I buy at the drug store.



Through the course of creating the painting and shooting the video, all sorts of strange, surreal things happen around us, including a dog wearing a dress and another dog carrying a skateboard in his mouth.



Here are the casein paints I use for the painting. The video covers familiar tutorial topics like paint technique and perspective, skills that apply to painting in any medium.

But I think what makes the video special is that it explores the intersection of imagination and observation. How do you develop your science-fiction concepts and hang onto them in the face of the tsunami of information from the real world?

This is also definitely not an "abracadabra" video where I make everything look easy. It doesn't happen that way. I screw up, hit dead ends, and change gears several times. If anything, one of the themes is how to recognize an idea that's not working and how to keep trying until it gets better.

Fantasy in the Wild: Painting Concept Art on Location is 71 minutes long, and will be available as an HD video download ($14.95) or a DVD ($24.50). It will be 10% off on the day of the release, this Wednesday, December 16.

Sunday, August 11, 2013

Battle Milk 3

A group of concept artists in California has released a new book in the "Battle Milk" series. The book collects the personal fantasy and science fiction artwork and story concepts by artists who work by day in the field of concept art.

The artists include Jackson Sze, Christian Alzmann, Matt Gaser, Thang Le, David Le Merrer, Kilian Plunkett, Pat Presley, Justin Ridge, and Le Tang. In their official jobs, they have been working on Star Wars 1313, Thor 2, Fountain City, and Star Wars: The Clone Wars, season 5.
I was already a fan of the Battle Milk series when they asked me to write the foreword. Here's my essay:

"In 1581, when Galileo sat listening to a sermon in a cathedral in Pisa, he was only half listening. The other half of his brain floated up to the chandelier hanging from the ceiling. As the priest droned on, he watched the chandelier swinging in a light breeze. He timed the motion against his pulse and noticed that the that it took the same amount of time to swing back and forth, regardless of how far it oscillated. Before the sermon was over, his imagination worked out the principle of the pendulum, which later revolutionized clockwork. 

"Galileo was my excuse when I sketched designs for kites in my notebook margins in eighth grade algebra. Out the high windows I could see a band of blue sky and drifting clouds. Looking in that direction had got me scolded, so I kept my head down and drew kites instead: box kites, Marconi kites, string climbers, camera slings, and shutter releases. Whenever I got ahead on my equations, I sketched more construction diagrams. 

"After school, when the homework was completed, I checked the sky. If it was calm, I beelined to the workshop to saw up sticks and to stretch string and paper. If the wind was up, I bicycled to the schoolyard with my newest kite, which still smelled of glue and hope. Sometimes the day ended well with a kite that climbed to a speck against the sky. Other times it ended in disaster. Many of my kites died tangled in trees and wires. Or worse,\ one time my dad’s camera fell 300 feet to the schoolyard pavement when the cigarette fuse burned through its tether instead of the shutter release.

"I suffered from Galileo Syndrome later when I finished college and started working as a commissioned illustrator. After a day spent painting archaeological scenes for National Geographic, I set aside a few previous evening hours painting my own worlds. At my little drafting table in the basement, with snow piling up outside the window, and the steam pipes hissing just above my head, I let my paintbrush wander to cities on waterfalls and parades with dinosaurs. That was what got me into all that trouble with Dinotopia. 

"Each of the artists in Battle Milk III has been diagnosed with a incurable case of Galileo Syndrome. They do a stellar job at their concept art during the day, mind you, throwing their hearts into it, and contributing concept art to some of the most famous movies and games. But in those spare moments waiting for meetings, or when they’re commuting back home from work, their minds are already dancing across cirrus clouds. When they get home and the kids are in bed and the dishes are washed, these artists are hard at work setting sail across their own galaxies.


"Before they asked me to write this foreword, I was already a fan of Battle Milk, having picked up a copy of the last edition and cherished it on my inspiration bookshelf. They have let me peek at the stuff in this volume, and I don’t know how it is possible, but this edition surpasses the last, and takes the viewer into whole new landscapes. I send my warm wishes and hearty congratulations to all of the daydreamers and margin doodlers represented herein—and to you, the reader, for buying this ticket to the wild half of their brains. You’re in for a rollicking ride."


Check out the original sketches that the team drew in the copies of Battle Milk 1 and 3 that they sent me! Awesome!


 


Available from Amazon: Battle Milk 3 (Battle Milk 1&2 are sold out)
Here's the Battle Milk website

Wednesday, April 8, 2015

Interview in Main Street Magazine

Main Street Magazine just released an interview in connection with the Stamford Museum show. The interview was by artist Brandon Kralik.

Kralik: It seems to me that by working in a representational style, by "breaking the rules," it goes to follow that we are actually operating under different rules, an alternative aesthetic criteria for judging what is good and what is valuable. Would you agree with this, that Illustration is something different than what we see in Post Modern aesthetic?

Gurney: I don’t think that painting representational images or telling stories with pictures necessarily breaks any rules. Who would make such rules? Telling stories and representing nature is what artists have been doing all through history.

Kralik: What are your "rules" that decide if a picture is good or not?

Gurney: My appreciation of art doesn’t follow any pre-set rules. I find myself moved by great works in all sorts of categories—landscapes, comic art, adventure illustration, landscape painting, portraiture. There’s good and bad art in every category, and I'm always ready to be surprised. I don’t spend much time evaluating what’s good or bad, because I’m a painter, not a critic. The best cure for bad art is good art.

Kralik: Do you make a distinction between Illustration and Fine Art?

Gurney: No, I don’t, because both terms are impossible to define. By fine art, do you mean gallery art? For some people the term "fine art" suggests a branch of art that's supposedly free from commercialism. Having been in the trenches in all sorts of art-making, I can attest that gallery art can often be the most commercial form. Gallery artists are always reminded of what's selling, and what's not, and are pressured by the marketplace to repeat successes more than any other kind of art. It's possible for a gallery artist to be unaffected by such things, but it's not easy. The least commercial art form I've ever experienced is magazine illustration, where the individual work of art has little influence on the ultimate commercial success of the larger work, namely the magazine. So if any art is fine in that sense, it is illustration.

If “fine art” means art that is created at the artist’s own initiative, then that would include illustrated books that the artist/illustrator creates.

“Illustration” is a term that means different things to different people. It can mean work that’s commissioned, work that tells a story, or work that is reproduced. Those are very different criteria, and there have been great works of art that fit one, two, or even all three of these measures.

A more meaningful distinction for me is between observational work and studio work—or you might say outdoor work versus indoor work, the outer eye versus the inner eye. Both aspects of the artistic life are essential to me, and always have been.

Kralik: Something that you have said, and which Mort Kunstler reiterated in his talk was that in part the goal is to create something, a painting, that cannot be photographed. You have done this with your Dinotopia series and in your numerous illustrations for National Geographic. Is this a primary concern or thought behind your work? What is the greatest benefit that realist painting has to offer us? To show us what we cannot see any other way, or to copy nature, or both?

Gurney: I agree with Mr. Kunstler—painting the things that we can only imagine is one of my favorite challenges as an artist. I did a lot of work for National Geographic, including pictures of the the legendary voyages of Jason and Ulysses, and reconstructions of the kingdom of Kush in Nubia and the civilization of the Etruscans in Italy. Each project was a stimulating chance to travel for research and to work directly with experts to recreate a world that could never be photographed.

I like to call this kind of painting “imaginative realism.” Imaginative realism is different from what we usually think of as fantasy. It’s a broader term, including any scene that can’t be photographed or observed directly.

Imaginative realism comes into play when reconstructing a scene from ancient Rome, a dinosaur in its habitat, a battle from the Civil War, or a portrayal of the Titanic on the sea floor. These are modern versions of what used to be called history painting.

Most wildlife art falls into this category, too, because wildlife artists can’t just snap a photo and interpret it in paint; they have to develop a scene first in their imagination and use their knowledge of nature to create a believable composition. What all these kinds of pictures have in common is that the artist begins with an imaginary idea, and then works hard to make the resulting picture as realistic as possible.

But I have also always painted and sketched from life at every opportunity. I’m currently working on a series of instructional documentaries on painting on location. The first one is called “Watercolor in the Wild,” and the next two will cover gouache and casein.

Kralik: What is the role of representational painting in our society?

Gurney: I can’t speak in general terms about what painting means for other artists or for society as a whole. I only know what motivates me to paint, and that’s the excitement that comes while making an image come to life out of the physical materials that I move around with my hands.

Whether it’s an imaginary scene or a portrayal of something I’m observing, each picture is a kind of conjuring process, and an illustrated book like Dinotopia combines my love of writing, lettering, book design, storytelling, and painting into a larger act of creation.

Kralik: For myself, I am interested in what connects us, as human beings from different cultures but also as societies and cultures existing in different times. Rockwell once said that he was not concerned about this. "Let future generations create their own artists," he said. Is timelessness something that you think about? Do you think about communicating with future generations through your work?

Gurney: I remember reading that statement about Rockwell, which suggests that he didn’t care about his legacy. Perhaps that was true early on. But once he realized that his paintings were taking on a life beyond their function as magazine covers, I believe he did care a lot about his legacy. Why would he bother to set up the Norman Rockwell Museum, and why would he write his autobiography and teach in the Famous Artists School? I think what he was saying with the quote about future generations was that artists should create their own art for their own times, and not copy him or anyone else. Rockwell was certainly concerned with connecting with his public. He painted the Four Freedoms completely on his own initiative, and it became a decisive factor in the war effort.

We live now in an age of transient technology and passing fads, but at least two things have the capacity of lasting: books and original paintings. Personally I’ve always preferred making art that has a physical embodiment, such as a drawing or painting, as opposed to digital art. I have no way of knowing whether my paintings will survive fires or floods, or whether they’ll speak to future generations.

Kralik: The idea that an artist must express themselves is paramount in Post Modern ideology and with representational painters it seems that it is partly this but also that it is important to "connect" with viewers using more universal symbols than purely subjective imagery. How much of your work is for yourself and how much is for your viewer? As if that were a measurable thing.

Gurney: Expression plays a role in my art certainly, because I have strong feelings that I bring to my paintings, and I like my art to communicate them. But expression isn’t as important for me as observation.

I love to capture the world around me, and I do that for my own pleasure, though more and more I’m sharing my sketchbooks through video and other new media.

I have literally dozens of pencil sketchbooks filled with studies of people that I’ve met and places that I’ve traveled. My studio is crowded with boxes full of small oil studies from faraway places and local vistas from the Hudson Valley. Sometimes the goal in an outdoor study is to capture a particular atmospheric effect or a color relationship, or to document the rapids in a stream or the unique quality of a sunset.

Kralik: How do you view the changes within the representational art world in the past 25 years or so? Realist painting seems to definitely be making a comeback it could be said. Do you agree? Why is that?

Gurney: Realist painting is certainly making a comeback, but I’ve also noticed a huge rise in interest in animation, graphic novels, and concept art when I visit art schools. Along with the return of realism as a mode of painting, popular forms of art are finding their way into academia and museums.

The Museum of Modern Art had huge successes with the exhibitions of Pixar and Tim Burton, and we’ve been fortunate to have had over 25 one-man museum shows on the art of Dinotopia. More and more people are realizing that illustration, comics, and animation are the mainstream story of twentieth-century American art. You couldn’t talk about 20th century music without telling the story of jazz and rock 'n' roll. The same is true in the visual arts.

That’s why we’re seeing more and more popular-culture college courses, not only on Bob Dylan and the Beatles, but also about children's literature, animation history, and the history of comics. All of these popular forms have dealt with the big topics—love and death—often with wit and humor.

Kralik: You have given a number of talks at universities and high schools. How can we, as painters, best encourage and educate students interested in representational art and, against the apparent rules of the art world, convince them and patrons who might support them, that it is ok to work in a realist or illustrative fashion?

Gurney: There’s no need to convince art students of any of this. They’ve grown up with the Internet, where they follow their own eyes to stuff they like. There are no rules in the art world. Old-school tastemakers and gatekeepers are getting swept away by new forms—and forums—of patronage and criticism. It’s not like it was in the old days, where you had to hope for the approval of the Pope or John Ruskin or the Salon Jury or Clement Greenberg. Art is wide open now, and there’s no single kind of art that’s dominant. The important trend is that for the first time ever, artists can connect directly with their audience and paint whatever they want to paint, supported by the people who love what they do.
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Dinotopia exhibit at the Stamford Museum and Nature Center through May 25
Brandon Kralik has an exhibit of his work at the Hotchkiss School in Connecticut, and will be giving a talk there on April 27.

Monday, February 22, 2016

Lines and Colors reviews "Fantasy in the Wild"



Thanks to Charley Parker of the art blog "Lines and Colors" for the thoughtful review of my video tutorial "Fantasy in the Wild"
"To me, the approach taken in Fantasy in the Wild — and the general theme of taking inspiration and reference from the study of the real world as raw material for imagined scenes — reveals an appealing undercurrent relevant to plein air painting: the implied freedom of not feeling limited to reproducing the scene being painted, but instead taking nature as a source for painting whatever the artist wishes."
Link to full review
Gumroad link 

Saturday, December 19, 2015

Streaming, Renting and Downloading Question



In the blog comments yesterday, Tom asked a question that I thought we could bring up with the group mind: 





Tom Hart said...

Sorry to sidetrack the discussion. I just bought Fantasy in the Wild (download). Can anyone help me understand the advantage of watching it as a download versus streaming it from the Gumroad site "on demand", once purchased? I can't see an advantage in downloading (taking up the 1G) except for the issue of data usage if you're not connected to wifi. (Maybe I just answered my own question.) Will it be available to stream from Gumroad "indefinitely".

In any case, I'm really looking forward to watching it this weekend.


James Gurney said...

Tom, you're not sidetracking at all. I'd be interested in people's answers, too. I may have only set it up for downloading, I'm not sure. EDIT: When you buy the digital from Gumroad, you get the option to download and own the file for any device, even if you're offline, and you also get the option to stream the content later in case you don't want to take up hard drive space. 
To be honest, I'm not sure if streaming and renting are the same thing.* What form is best for everyone? Should I offer a rental, too, and if so, for what price? 
---- Gumroad: Fantasy in the Wild: Painting Concept Art on Location
*EDIT: Regarding rentals, I haven't configured that option yet. I looked on the Gumroad site, and here's the explanation of how creators can configure rentals: "When they (customers) buy a rental from you, customers will have 30 days to stream (not download) the video files. Once they click "play" on a video file, their access to this file will expire in 72 hours."

Tuesday, December 15, 2015

Some come easy....


Some paintings come easy and some come hard. The robot painting that you saw on Sunday comes the hard way, with lots of orphaned sketches.

Robot sketches, watercolor and gouache
I know I want the robot to be about 40 feet tall and designed like a modern yellow excavator. And I know I wanted him interacting with a modern streetscape. But should he be parked behind a repair shop? Asleep around construction equipment? Wading in a harbor? Looking in a third floor window? 

The only way to find out is to do thumbnails, lots of them. 

Giant robot enters the human world, sketch, casein, 5 x 7 inches.

What if the robot is an autonomous A.I., built far away by other robots? What if he has never met a human before? Here he is entering a town, meeting humans. I like the idea, but it doesn't suggest enough backstory or peril. 

I keep sketching actual excavators to see how they are built. This sketch is in gouache.


What if I show the aftermath of some accident that the robot is involved in? He could be surrounded by wreckage and tangled up in wires.


This has possibilities, and I keep wrestling with it. Each of these sketches is about two inches wide, and I spend only a few minutes on each one, so I'm not too attached to anything. 


There's an accident scene in front of fast-food restaurants. Putting the robot on one knee makes him more active. The robot is trying to help out, but is only making things worse.


This idea suggests a lot of ideas for backstory. As the story comes into focus, so does the composition.

This entire process is captured on video in "Fantasy in the Wild," which releases tomorrow. It's 71 minutes long, and profiles the creation of two imaginative paintings outdoors, on location.


There's a DVD version ($24.50 Region 1 NTSC) with an extra slide show, and a digital video download (HD MP4, $14.95) that you'll be able to own or stream. 

"Fantasy in the Wild" goes on sale tomorrow, Wednesday December 16, and tomorrow only it will be 10% off.
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