Thursday, August 30, 2007

Using Dinosaur Models

The key to making a painting of a dinosaur look three-dimensional is to look at actual models. By setting up a variety of models in actual sunlight, you can see what happens with the textures and the reflected light.

This painting called "Chasing Shadows" shows a Brachiosaurus walking on a beach. He's lit from behind by a late morning sun, and the light is bouncing up from the warm sand onto his belly. Surrounding the painting are digital photos of a variety of dinosaur sculptures. The ones on the bottom are by Kaiyodo, a Japanese company. The ones in the upper right are by David Krentz, a very talented sculptor who has worked for all the movie companies. The little head just to the right of the figures is from Jurassic Park.

It's a good idea to work from the inspiration of a lot of different models, so you're not basing the painting on just one. Each model has unique little nuances. It also helps to paint the models a flat, neutral gray tone, so that they photograph well, and you can see the form more clearly.


Emilio said...

Reflected light in "Chasing Shadows" is great. Using models at painting is best way to get a successful paint (would say andrew loomis).

K_tigress said...

Yeah I agree with the above poster. Great way of visualizing a large object from a worm’s eye point of view.

I'd love to see some tips of how to make certain perspective things grander looking. Say you're designing some buildings maybe the inside like a cathedral or the outside of some scenery, in order to get a "wow look", a “how to” would be much appreciated.
You know, that feeling you get when looking at how large the Grand Canyon or Niagara falls gives you.