"This is the book that started it all" —Patrick O'Brien, MICA
James Gurney
This weblog by Dinotopia creator James Gurney is for illustrators, plein-air painters, sketchers, comic artists, animators, art students, and writers. You'll find practical studio tips, insights into the making of the Dinotopia books, and first-hand reports from art schools and museums.
You can write me at: James Gurney PO Box 693 Rhinebeck, NY 12572
or by email: gurneyjourney (at) gmail.com Sorry, I can't give personal art advice or portfolio reviews. If you can, it's best to ask art questions in the blog comments.
Permissions
All images and text are copyright 2020 James Gurney and/or their respective owners. Dinotopia is a registered trademark of James Gurney. For use of text or images in traditional print media or for any commercial licensing rights, please email me for permission.
However, you can quote images or text without asking permission on your educational or non-commercial blog, website, or Facebook page as long as you give me credit and provide a link back. Students and teachers can also quote images or text for their non-commercial school activity. It's also OK to do an artistic copy of my paintings as a study exercise without asking permission.
It's crazy to think that I just finished up a job painting a parallax scrolling background for a videogame that took less than a week and realizing how much technology has simplified this process. It makes me thankful to live in an age with such great tools and access to them, great post.
Disney owned the camera, but his brilliant employee (who invented Mickey Mouse too, by the way) Ub Iwerks is credited with inventing the multiplane camera: http://books.google.com/books?id=lSJIngvkCsAC&pg=PA133#v=onepage&q&f=false
However, the concept was used in what was considered the first animated movie, Lotte Reiniger's The Adventure's of Prince Achmed (1926): http://en.wikipedia.org/wiki/Multi-plane_camera
Tyler, thanks so much for the clarification and the links. It's true that the Disney studios weren't necessarily the first innovator in a lot of animation techniques. Winsor McCay was singlehandedly doing stunning through-animation and mindboggling effects work way ahead of the mouse house.
I remember as a child seeing this. I think he may done some other programs as well that showed this effect. It was then that I realized (at the age of 10 or so) that when you walk along a path, the trees change in relationship to each other as well as to you. It is still an endless source of fascination to me to watch their relationships change as I move. Thanks Walt.
8 comments:
Still using this technique today although in after effects, it looks simple but is incredibly difficult to do
http://www.youtube.com/watch?v=jRgGLXA7auk
http://www.youtube.com/watch?v=KZdrtPRpHYs&feature=related
http://www.youtube.com/watch?v=ZYJVI7PwD2k&feature=related
some examples of test work using this technique
It's crazy to think that I just finished up a job painting a parallax scrolling background for a videogame that took less than a week and realizing how much technology has simplified this process. It makes me thankful to live in an age with such great tools and access to them, great post.
Disney owned the camera, but his brilliant employee (who invented Mickey Mouse too, by the way) Ub Iwerks is credited with inventing the multiplane camera:
http://books.google.com/books?id=lSJIngvkCsAC&pg=PA133#v=onepage&q&f=false
However, the concept was used in what was considered the first animated movie, Lotte Reiniger's The Adventure's of Prince Achmed (1926):
http://en.wikipedia.org/wiki/Multi-plane_camera
He was always trying to make his films more entertaining.
Very educative, thanks.
What efforts!
By the way, looking at Walt Disney elaborating; his features somewhat reminded me of Salvador Dali. Never noticed this kind of resemblance before.
Tyler, thanks so much for the clarification and the links. It's true that the Disney studios weren't necessarily the first innovator in a lot of animation techniques. Winsor McCay was singlehandedly doing stunning through-animation and mindboggling effects work way ahead of the mouse house.
Rockhopper, impressive stuff, thanks for sharing the links.
I remember as a child seeing this. I think he may done some other programs as well that showed this effect. It was then that I realized (at the age of 10 or so) that when you walk along a path, the trees change in relationship to each other as well as to you. It is still an endless source of fascination to me to watch their relationships change as I move. Thanks Walt.
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