Thursday, May 24, 2012

New breakthroughs in computer graphics

SIGGRAPH is the annual convention where professionals in the field of computer graphics unveil new technologies, which are often the result of the collaboration of artists, physicists, and programmers.


(Video link) This video roundup shows some of the developments that will be introduced at this year's convention.

The technologies will help artists in the CGI animation and gaming fields to create ever more naturalistic effects by automating complex behaviors of fluids, particles, and flexible materials. It also shows how some of the computer's AI skills can be brought to bear on object recognition and the generation of novel forms.

5 comments:

Tomas Honz said...

Technological Progres seems to be always few steps ahead from me:)

Carol said...

Me too.

Ryan said...

And SIGGRAPH continues to show the absolutely coolest research in computer graphics.

iconic:a fine art said...

This is why I had to leave the video games industry. I am just not smart enough for all of this stuff. Thank goodness for oil paints. That technology doesn't change every 5 minutes.

Having said all of that the stuff they are doing is incredible. I remember playing stick figured pixely games in the arcade as a kid and thinking it can't get any more real than this.

I shudder to think what stuff will be like in the next 50 years.

mahasiswa teladan said...

hi..Im student from Informatics engineering, this article is very informative, thanks for sharing :)